game-balancing
Use this skill when working with game balancing - economy design, difficulty curves, progression systems, reward schedules, playtesting analysis, or tuning game parameters. Triggers on any game design task involving resource sinks and faucets, XP curves, loot tables, difficulty scaling, player retention mechanics, or interpreting playtest data to adjust game feel.
Installation and usage
Use this skill when working with game balancing - economy design, difficulty curves, progression systems, reward schedules, playtesting analysis, or tuning game parameters. Triggers on any game design task involving resource sinks and faucets, XP curves, loot tables, difficulty scaling, player retention mechanics, or interpreting playtest data to adjust game feel.
Once installed, you can use this skill by running the following command in your terminal:
skills use game-balancing