home/categories/gaming/ecnu-icalk-autoskill-skillbank-convskill-english-gpt4-8-glm4-7-c-sdl-input-abstraction-design-skill-md
gamingdevelopment

c-sdl-input-abstraction-design

Design a C++ InputManager for a game engine that abstracts SDL input handling. The public interface must use custom engine enums (KeyCode, MouseButton, GamepadButton) and hide all SDL types, while using SDL internally to process events.

ECNU-ICALK
maintainer
ECNU-ICALK
Updated 3/13/2026
Stars
304
Forks
34
quick start

Installation and usage

Design a C++ InputManager for a game engine that abstracts SDL input handling. The public interface must use custom engine enums (KeyCode, MouseButton, GamepadButton) and hide all SDL types, while using SDL internally to process events.

Installation
$ install --globalskills.sh
Usage

Once installed, you can use this skill by running the following command in your terminal:

skills use c-sdl-input-abstraction-design