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godot-physics

Godot physics skill for rigid bodies, areas, collision layers, and raycasting.

a5c-ai
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a5c-ai
Updated 3/25/2026
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quick start

Installation and usage

Godot physics skill for rigid bodies, areas, collision layers, and raycasting.

Installation
$ install --globalskills.sh
Usage

Once installed, you can use this skill by running the following command in your terminal:

skills use godot-physics