multimedia-learning-design
Apply Mayer's multimedia learning principles to design effective audio, video, graphics, and animations that reduce cognitive load
Apply Mayer's multimedia learning principles to design effective audio, video, graphics, and animations that reduce cognitive load
Game accessibility skill for colorblind modes and control remapping.
Behavior tree design and implementation skill for game AI. Enables creation of behavior tree structures, custom nodes, decorators, composites, and integration with game engines for NPC and enemy AI systems.
Character controller skill for movement physics and platformer mechanics.
Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
Game localization skill for text tables and cultural adaptation.
Unity Animation skill for Animator controllers, Animation Rigging, Timeline integration, and animation state machines.
Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.
Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated workflows.